Thursday, November 21, 2013
Class #11: WebGL Chrome Experiments the FAIL IN FIREFOX
Worked in Firefox:
(Langone) http://labs.gooengine.com/videosphere/ *
(Langone) http://www.kineman.com/webapp/index.php
(Williams) http://wagerfield.github.io/parallax/
(Williams) http://www.asterank.com/3d/
(Williams) http://eminkura.com/html5/maze/maze3d.html
(McPhillips) http://ericrius1.github.io/IndrasNet/public/
(McPhillips) http://oos.moxiecode.com/js_webgl/water_noise/
(Ablondi) http://middle-earth.thehobbit.com/ *
(Ablondi) http://www.littleworkshop.fr/landscapes/
(Miranda) http://bliq.fr/spacerun/
(Andrade) http://work.goodbysilverstein.com/eyes/
Failed in Firefox:
(McPhillips) http://www.findyourwaytooz.com/ - Crushed my machine. Tons of lag.
(Shanahan) http://www.playmapscube.com/ - Mouse controls wouldn't work for me. Everything loaded though.
(Miranda) http://tron.ebaumstein.com/ - Loaded but nothing happens.
(Andrade) https://www.justareflektor.com/ - Loaded but nothing happens.
Tuesday, November 19, 2013
Class #11: WebGL Chrome Experiments using Google's Chrome Browser
Example 1: Goo Video Sphere
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| An up close look at the outside. |
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| This is a shot from inside the sphere looking towards the top. |
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| This is a shot of one of the videos that links directly the modules that make up the sphere. |
Example 2: Saint Jean Cathedral of Lyon
This one was really interesting. This is a model of a real cathedral in France. The controls are weird but once you understand how to move around it's pretty cool. This example incorporates thematic music that really sets a deep tone for your visit. You can also reset the light source to really see how light plays throughout the architecture of the building. I can see this type of example being very valuable in a virtual world. Being able to bring a class to the Vatican without flying to Rome for example.
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| This is a shot of the Cathedral first rendering on my machine. |
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| This is the cathedral fully rendered. On my PC at home it tooks about 45 seconds to full render. My graphics card at work couldn't handle it at all. |
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| I placed the light source at the far end of the hallway. |
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| From the altar looking back towards the entrance with a different light source. |
Example 3: KineMan - Interactive 3D Skeleton
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| This example is an interactive 3D Skeleton. I can see value in this application for education and perhaps even art. |
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| Maniuplating individual joints to try and make a natural pose. |
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| Here I manipulated many joints and the overall angle to make a very uncomfortable looking pose. |
Thursday, November 14, 2013
Final #3: Group 3D Building Project
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| Creating the world for the class to begin building and establishing build permissions for everyone. My fellow students are arriving. |
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| People have been assigned tasks. I was assigned to build the structure of the main house. We first layed out a floor plan and then added some accouterments. |
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| Here I am helping Steve finish the garage. I am also overseeing the placement of the different structures in relationship to the main house. |
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| Roofs are being added to the structures and walkways are coming together. A soccer court is built in the back yard. |
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| With everything nearly complete I flew around taking screen shots. Some are of the outside grounds, showing the pool , garage, and bouncy house. The fireplace inside is also shown. |
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| Some more shots of the finished product. I even managed to snag a candid with Snookie who stopped by to check things out. ;) |
These are screenshots from our 3D group building exercise in Cloud Party. It is a final exercise from the Immersive Education course that I
am taking at Boston College. The course is called Discovering Computer
Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc
Final #5: 2D Java Video Game
As a student in the MT35801 class, I have previously completed the assignments outlined. Below are links to the appropriate blog posts corresponding with the final exercises for MT35101. NOTE: There are subtle differences within the assignments because in MT35801 we were asked to dig a little deeper into the coding.
FINAL 5a: Greenfoot JoC #4 Finally some code!
http://langonemt35801.blogspot.com/2013/10/class-5-assignment-1-greenfoot-joc-4.html
FINAL 5b: Greenfoot Lettuce and Snake
http://langonemt35801.blogspot.com/2013/10/class-6-assignment-1-greenfoot-joc-5.html
http://www.greenfoot.org/scenarios/9608 (Game in Progress)
FINAL 5c: MY CUSTOMIZED JAVA GAME
http://langonemt35801.blogspot.com/2013/10/class-8-assignment-2-adding-scoreboard.html
http://www.greenfoot.org/scenarios/9720 (Final Game)
FINAL 5a: Greenfoot JoC #4 Finally some code!
http://langonemt35801.blogspot.com/2013/10/class-5-assignment-1-greenfoot-joc-4.html
FINAL 5b: Greenfoot Lettuce and Snake
http://langonemt35801.blogspot.com/2013/10/class-6-assignment-1-greenfoot-joc-5.html
http://www.greenfoot.org/scenarios/9608 (Game in Progress)
FINAL 5c: MY CUSTOMIZED JAVA GAME
http://langonemt35801.blogspot.com/2013/10/class-8-assignment-2-adding-scoreboard.html
http://www.greenfoot.org/scenarios/9720 (Final Game)
These are various iterations of my journey through the Joy of Code web series. It is a final exercise from the Immersive Education course that I
am taking at Boston College. The course is called Discovering Computer
Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc
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